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Thread: GIMX – Game Input MultipleXer v0.25 Released

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    Default GIMX – Game Input MultipleXer v0.25 Released

    A developer by the name of Matlo has released an update to his Sixaxis Emulator. Renamed to Game Input Multiplexer version 0.25 allows you to control your PS3 via your PC using a bluetooth AVR dongle or usb-usb adapter. The compatible AVR USB chips are listed below.


    GIMX stands for Game Input MultipleXer or Game Input MatriX. The purpose of this software is to control a video game console with a PC. It currently only works with the PS3, but the Xbox 360 is a also targeted.

    It operates:

    Over bluetooth:

    Works with Linux only. A compatible bluetooth dongle is required. Tutorial: http://gimx.fr/forum/viewtopic.php?f=4&t=5

    Over usb:

    Works with Linux and Windows. A usb-usb adapter is required. Tutorial: http://gimx.fr/forum/viewtopic.php?f=4&t=22
    The application gets data from the PC peripherals (mice, keyboards and joysticks) and sends controls to the PS3 over bluetooth or usb.

    Other controls such as gesture or voice are possible through the emulation of PC peripherals.



    Changelog v0.25:
    The joystick now works / joysticks names are filled in gimx-config
    Support of the navigation stick
    The "Link Control" menu is checked by default
    Config gimx do more bug in Linux
    The combo boxes (dropdown lists) of Gimx-serial now work

    Compatible AVR USB Chips:
    at90usb82
    at90usb162 -> compatible with atmega16u2
    at90usb646
    at90usb647
    at90usb1286
    at90usb1287
    atmega16u4
    atmega32u4

    Features:
    Up to 7 controllers (Linux + Bluetooth only) - requires a BT dongle for each controller
    Up to 8 profiles per controller
    Quick change of the profile with change mode "return"
    Supported devices: mice, keyboards, game controllers (gamepads, steering wheels, )
    Multiple joysticks, mice and keyboards
    Configuration of GUIs with automatic notification and detection devices
    Mappings button to button, pin to pin, push-to-pin and pin-to-button
    Mapping of the mouse customizable (dead zone, sensitivity, acceleration)
    Graphical display of the controller status
    Calibration Mode the mouse
    Smoothing of the mouse
    Macros for clavier

    Known Issues:
    Motion sensing axis control
    Motion sensing events
    Custom minimal duration time for button events
    1:1 translation
    [Windows] Some mouse buttons are not working
    [usb] Some games are not compatible with gamepads other than the sixaxis/dualshock 3
    TCP/IP Support
    Shift states
    Translate GUI
    Trigger intensity
    Support for windows virtual devices (virtual keyboard, )
    Event scheduling for macros
    Make gimx-fpsconfig capable of editing configs produced by gimx-config
    Improvements for config examples
    Diamond / flexible dead zone
    Auto-updater
    Auto-updater for config examples
    Remove mouse and keyboard names if "Multiple mice and keyboards" is unchecked.

    Source: blog.gimx.fr

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    Anyone can delete this thread please i have mistaken section .
    Sorry everyone

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